ROULETTE 3_2
ROULETTE 3_2 (INSIDE)
*************
(DRAGU’s method)
(continuity R.3_1)
VAR. IV
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- 32 – 21 – 34 – 36 – 23 – 16 – 14 – 18 – 12 (12 – 14 – 16 – 18 – 21 – 23 – 32 – 34 – 36)
- 15 - 2 - 6 - 11 – 10 – 33 – 31 – 29 – 35 ( 2 - 6 – 10 – 11 – 15 – 29 – 31 – 33 – 35)
- 19 – 25 – 27 – 30 - 5 - 1 - 9 - 7 - 3 ( 1 - 3 - 5 - 7 - 9 - 19 – 25 – 27 – 30)
- 4 – 17 – 13 - 8 – 24 – 20 – 22 – 28 – 26 ( 4 - 8 - 13 – 17 – 20 – 22 – 24 – 26 – 28)
Matrices (combinations) :
(18 no.)
M1_2 : (12 – 14 – 16 – 18 – 21 – 23 – 32 – 34 – 36)
( 2 - 6 – 10 – 11 – 15 – 29 – 31 – 33 – 35)
{2-6-10-11-12-14-15-16-18-21-23-29-31-32-33-34-35-36}
M1_3 : (12 – 14 – 16 – 18 – 21 – 23 – 32 – 34 – 36)
( 1 - 3 - 5 - 7 - 9 - 19 – 25 – 27 – 30)
{1-3-5-7-9-12-14-16-18-19-21-23-25-27-30-32-34-36}
M1_4 : (12 – 14 – 16 – 18 – 21 – 23 – 32 – 34 – 36)
( 4 - 8 - 13 – 17 – 20 – 22 – 24 – 26 – 28)
{4-8-12-13-14-16-17-18-20-21-22-23-24-26-28-32-34-36}
M2_3 : ( 2 - 6 – 10 – 11 – 15 – 29 – 31 – 33 – 35)
( 1 - 3 - 5 - 7 - 9 - 19 – 25 – 27 – 30)
{1-2-3-5-6-7-9-10-11-15-19-25-27-29-30-31-33-35}
M2_4 : ( 2 - 6 – 10 – 11 – 15 – 29 – 31 – 33 – 35)
( 4 - 8 - 13 – 17 – 20 – 22 – 24 – 26 – 28)
{2-4-6-8-10-11-13-15-17-20-22-24-26-28-29-31-33-35}
M3_4 : ( 1 - 3 - 5 - 7 - 9 - 19 – 25 – 27 – 30)
( 4 - 8 - 13 – 17 – 20 – 22 – 24 – 26 – 28)
{1-3-4-5-7-8-9-13-17-19-20-22-24-25-26-27-28-30}
Representation :
M1_2 M1_3 M1_4
ZERO ZERO ZERO
0 0 0
============ ============= ============
| (x) 2 | | | 1 | (x) 3 | | | | |
--------------------- --(x)--------------- --(x)----------------
| | | 6 | | | 5 (x) | | 4 | | |
---------------(x)-- --------------------- ---------(x)--------
| | | | | 7 | | 9 | | | 8 | |
--------------------- --(x)----------(x)-- ----------------------
| 10(x)11 | 12 | | | | 12 | | | (x)12 |
=========(x)= ============ =============
| (x) 14 | 15 | | | 14(x) | | 13 | 14 (x) |
--------------------- --------------------- --(x)----------------
| 16(x) | 18 | | 16 | | 18 | | 16 | 17 | 18 |
----------------(x)-- --(x)----------(x)-- ---------(x)----(x)--
| | | 21 | | 19 | | 21 | | | 20 | 21 |
--------------------- ---------(x)--------- ---------------------
| | 23 | | | | 23 | | | 22(x)23 | 24 |
=====(x)===== ============ =========(x)=
| | | | | 25(x) | 27 | | (x)26 | |
--------------------- ----------------(x)-- --------------------
| | 29(x) | | | | 30 | | 28(x) | |
--------------------- ---------------------- ---------------------
| 31 | 32 | 33 | | | 32 | | | | 32 | |
--(x)----(x)--(x)-- --(x)---(x)----(x)-- --(x)---(x)----(x)--
| 34 | 35 | 36 | | 34 | | 36 | | 34 | | 36 |
============= ============ ============
M2_3 M2_4 M3_4
ZERO ZERO ZERO
0 0 0
============ ============= ============
| 1 | 2 | 3 | | | 2 (x) | | 1 (x) | 3 |
--(x)---(x)---(x)-- --------------------- ----------------(x)--
| | 5 | 6 | | 4 | (x) 6 | | 4 (x) 5 | |
--------------------- --(x)---------------- ---------------------
| 7 | (x) 9 | | | 8 | | | 7 (x) 8 | 9 |
--(x)---------------- ----------(x)-------- ----------------(x)-
| 10 | 11(x) | | 10 | 11 | | | | | |
============ =(x)========= ============
| | | 15 | | 13 | (x)15 | | 13(x) | |
---------------(x)-- ---------------------- ----------------------
| | | | | | 17 | | | | 17 | |
--(x)---------------- ---------(x)-------- ---------(x)---------
| 19 | | | | | 20 | | | 19 | 20 | |
--------------------- --------------------- --(x)-----------(x)--
| | | | | 22 | (x)24 | | 22 | | 24 |
=(x)========= =(x)========= =====(x)=====
| 25 | (x)27 | | | 26 | | | 25 | 26 | 27 |
--------------------- ---------(x)--------- --(x)----------(x)--
| (x) 29 | 30 | | 28 | 29 | | | 28 | | 30 |
----------------(x)-- --(x)---------------- ----------------------
| 31(x) | 33 | | 31 | | 33 | | | | |
--------------------- ----------------(x)-- ---------------------
| | 35(x) | | (x) 35 | | | | | |
============ ============ ============
HOW TO PLAY ?
- serii de numere : - se incepe cu (1xM1_2 + ZERO=1) si se continua – secvential – cu urmatoarele matrici ;
1) – MODE 1 – (intreg) (whole)
- conform numerelor corespunzatoare matricilor ;
- matricile care pierd, se dubleaza ;
2) – MODE 2 – (half)
- conform pozitiilor notate cu (x)-INSIDE ;
- matricile care pierd, triple (x3,x9,x27,etc).
- la SUMA PROFIT>0, toate matricile active (care pierd), se reseteaza pe pos.’’x1’’ - NEW
session ;
{- series of numbers: - starts with (1xM1_2 + ZERO = 1) and continues – sequential – with the following matrices;
1) – MODE 1 – (integer) (whole)
- according to the numbers corresponding to the matrices;
- the matrices that loses, doubles;
2) – MODE 2 – (half)
- according to positions denoted by (x)-INSIDE;
- the matrices that lose, triple (x3, x9, x27, etc.).
- at the PROFIT amount > 0, all active (losing) matrices is reset on pos. ' ' x1 ' '-NEW
session}
{- série de nombres: - commence par (1xM1_2 + ZERO =1) et continue - séquentiel - avec les matrices suivantes;
1) - MODE 1 - (intégriste) (entier)
- selon les nombres correspondant aux matrices;
- les matrices qui perdent, doublent;
2) - MODE 2 - (moitié)
- selon les positions dénotées par (x)-INSIDE;
- Les matrices qui perdent, triplent (x3, x9, x27, etc.).
- au montant de profit> 0, toutes les matrices actives (perdantes) sont réinitialisées sur pos. ' x1 ' '-NEW session}
EX.1 (E.G.)
- – mode 1 (cicling)
SPIN 1. 2. 3. 4. 5. 6.
M1_2 x1 x1 (x2)
M1_3 - - (x1)
M1_4 - (x1)
M2_3 - (x1)
M2_4 - x1
M3_4 -
- Play : 1xM1_2 + ZERO=1 ; LAST=0 (ZERO !) – profit=17
- Repeat spin 1 : LAST=30
- Play : 2xM1_2 + 1xM1_3 + LAST(30)=2 + ZERO=2 ;
LAST=14 E M1_2,M1_3 - profit=48
- Play : 1xM1_4 + LAST(14)=1 + ZERO=1 ; LAST=8 E M1_4 - profit=64
- Play : 1xM2_3 + LAST(8)=1 + ZERO=1 ; LAST=11 E M2_3 - profit=80
EX.2 (E.G.)
SPIN 1. 2. 3. 4. 5. 6. 7.
M1_2 x1 (x2) (x1)
M1_3 - x1 (x2) -
M1_4 - (x1)
M2_3 - (x1)
M2_4 - x1 x2 (x4)
M3_4 - (x1) -
- Play : 1xM1_2 + ZERO=1 ; LAST=7
- Play : 2xM1_2 + 1xM1_3 + LAST(7)=1 + ZERO=2 ; LAST=15 E M1_2
- Play : 2xM1_3 + 1xM1_4 + LAST(15)=2 + ZERO=2
LAST=23 E M1_3,M1_4 - profit=46
- Play : 1xM2_3 + LAST(23)=1 + ZERO=1 ; LAST=19 E M2_3 – profit=62
- Play : 1xM2_4 + LAST(19)=1 + ZERO=1 ; LAST=18
- Play : 2xM2_4 + 1xM3_4 + LAST(18)=2 + ZERO=2 ; LAST=1 E M3_4
- Play : 4xM2_4 + 1xM1_2 + LAST(1)=3 + ZERO=3 ;
LAST=6 E M2_4,M1_2 – profit=102
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