ROULETTE 13
ROULETTE 13 – INSIDE
************
(DRAGU’s method)
Punct de referinta : ZERO (0) ! { Reference point} { Point de référence}
Dezvoltare in sectoare de 4 numere (9 x 4 = 36), in sens invers trigonometric (clock) :
{ Development in 4-number sectors (9 x 4 = 36), in reverse trigonometric (clock):}
{ Développement dans les secteurs à 4 chiffres (9 x 4 et 36), en trigonométrie inversée (horloge) :}
S1. 32 – 15 – 19 – 4 S2. 21 – 2 – 25 – 17 S3. 34 – 6 – 27 – 13
S4. 36 – 11 – 30 – 8 S5. 23 – 10 – 5 – 24 S6. 16 – 33 – 1 – 20
S7. 14 – 31 – 9 – 22 S8. 18 – 29 – 7 – 28 S9. 12 – 35 – 3 – 26
Se pot alege sectoarele :
{ Sectors can be chosen:}
{ Les secteurs peuvent être choisis :}
var. I {S1 - S3 - S5 var. II {S1 - S4 - S7 var. III {S1 - S5 - S9
(step 2) {S7 - S9 - S2 (step 3) {S2 - S5 - S8 (step 4) {S4 - S8 - S3
{S4 - S6 - S8 {S3 - S6 - S9 {S7 - S2 - S6
var. IV {S1 - S6 - S2
(step 5) {S7 - S3 - S8
{S4 - S9 - S5
DEZVOLTARE matrici/numere :
{ Matrix DEVELOPMENT/numbers:}
{ Matrix DEVELOPMENT/nombres:}
Var. I (S1 - S3 - S5) : 32 – 15 – 19 - 4 // 34 - 6 – 27 – 13 // 23 – 10 - 5 – 24
(S7 - S9 - S2) : 14 – 31 - 9 – 22 // 12 – 35 - 3 – 26 // 21 - 2 – 25 – 17
(S4 - S6 - S8) : 36 – 11 – 30 - 8 // 16 – 33 - 1 – 20 // 18 – 29 - 7 – 28
matrices :
M1 : 1 - 7 - 8 – 11 – 16 – 18 – 20 – 28 – 29 – 30 – 33 – 36
M2 : 2 - 3 - 9 – 12 – 14 – 17 – 21 – 22 – 25 – 26 – 31 – 35
M3 : 4 - 5 - 6 – 10 – 13 – 15 – 19 – 23 – 24 – 27 – 32 – 34
Var. II (S1 – S4 - S7) : 32 – 15 – 19 - 4 // 36 – 11 – 30 - 8 //14 – 31 - 9 - 22
(S2 - S5 - S8) : 21 - 2 - 25 – 17// 23 – 10 - 5 – 24//18 – 29 - 7 - 28
(S3 - S6 - S9) : 34 - 6 – 27 – 13 //16 – 33 - 1 – 20 //12- 35 - 3 – 26
matrices :
M4 : 1 - 3 - 6 – 12 – 13 – 16 – 20 – 26 – 27 – 33 – 34 - 35
. M5 : 2 - 5 - 7 – 10 – 17 – 18 – 21 – 23 – 24 – 25 – 28 – 29
M6 : 4 - 8 - 9 – 11 – 14 – 15 – 19 – 22 – 30 – 31 – 32 – 36
Var. III (S1 - S5 - S9) : 32 – 15 – 19 - 4//23 -10 - 5 – 24//12 - 35 - 3 – 26
(S4 - S8 - S3) : 36 – 11 – 30 - 8//18 – 29 - 7 – 28//34 - 6 - 27 – 13
(S7 – S2 - S6) : 14 – 31 - 9 – 22//21 - 2 – 25 -17 //16 -33 - 1 – 20
matrices :
M7 : 1 - 2 - 9 – 14 – 16 – 17 – 20 – 21 – 22 – 25 – 31 – 33
M8 : 3 - 4 - 5 – 10 – 12 – 15 – 19 – 23 – 24 – 26 - 32 – 35
M9 : 6 - 7 - 8 – 11 – 13 – 18 – 27 – 28 – 29 – 30 – 34 – 36
Var. IV (S1 - S6 - S2) : 32 – 15 – 19 - 4//16 – 33 - 1 – 20//21 - 2 – 25 - 17
(S7 - S3 - S8) : 14 – 31 - 9 – 22//34 - 6 – 27 – 13//18 – 29 - 7 - 28
(S4 - S9 - S5) : 36 – 11 – 30 - 8//12- 35 - 3 – 26//23 – 10 - 5 – 24
matrices :
M10 : 1 - 2 - 4 – 15 – 16 – 17 – 19 – 20 – 21 – 25 – 32 - 33
M11 : 3 - 5 - 8 – 10 – 11 – 12 – 23 – 24 – 26 – 30 – 35 – 36
M12 : 6 - 7 - 9 – 13 – 14 – 18 – 22 – 27 – 28 – 29 – 31 – 34
Representation :
M1 M2 M3 M4
ZERO ZERO ZERO ZERO
0 0 0 0
============ ============ ============ =============
| 1 (x) | | | | 2 (x) 3 | | | | | | 1 | | 3 |
--------------------- --------------------- ---------------------- --(x)-----------(x)--
| | | | | | | | | 4 | 5 (x) 6 | | | | 6 |
--(x)--------------- ----------------(x)-- --(x)---------------- ----------------------
| 7 | 8 | | | | | 9 | | | | | | | | |
---- -----(x)--------- --------------------- --------------------- ----------------------
| | 11 | | | | (x)12 | | 10 | | | | | (x)12 |
============ ============ =(x)========= =============
| | | | | | 14 | | | 13 | (x)15 | | 13 | | |
--(x)----------(x)-- ---------(x)--------- --------------------- --(x)-----------------
| 16 | | 18 | | | 17 | | | | | | | 16 | | |
--------------------- ---------------------- --------------------- -----------------------
| (x)20 | | | | | 21 | | 19(x) | | | | 20 | |
--------------------- --(x)----------(x)-- --------------------- ---------(x)----------
| | | | | 22 | | | | | 23(x) 24 | | | | |
============ ============ ============ ==========(x)=
| | | | | 25(x)26 | | | | | 27 | | | 26 | 27 |
--------------------- --------------------- -----------------(x)-- ---------(x)----------
| 28 | 29(x)30 | | | | | | | | | | | | |
--(x)---------------- --(x)---------------- ---------(x)--------- -----------------(x)--
| | | 33 | | 31 | | | | | 32 | | | | | 33 |
----------------(x)-- ---------(x)--------- --------------------- -----------------------
| | | 36 | | | 35 | | | 34(x) | | | 34(x)35 | |
============ ============ ============ =============
M5 M6 M7 M8
ZERO ZERO ZERO ZERO
0 0 0 0
============ ============ ============ =============
| | 2 | | | | | | | 1 | 2 (x) | | | | 3 |
---------(x)--------- --(x)---------------- --(x)--------------- -----------------(x)--
| | 5 | | | 4 | | | | | | | | 4 (x) 5 | |
--(x)---------------- ----------(x)--(x)-- ----------------(x)-- -----------------------
| 7 | | | | | 8 | 9 | | | | 9 | | | | |
--------------------- ---------------------- --------------------- ----------------------
| 10 | | | | | 11 | | | | | | | 10 | | 12 |
=(x)========= =====(x)===== ============ =(x)======(x)==
| | | | | | 14 | 15 | | | 14 (x) | | | | 15 |
---------------------- ---------------(x)-- --------------------- ----------------------
| | 17(x)18 | | | | | | 16(x)17 | | | | | |
---------------------- --------------------- --------------------- -----------------------
| | | 21 | | 19 | | | | | 20 (x)21 | | 19(x) | |
----------------(x)-- --(x)---------------- --------------------- -----------------------
| (x)23 | 24 | | 22 | | | | 22 | | | | | 23 | 24 |
============ ============ =(x)========= =====(x)===(x)=
| 25(x) | | | | | | | 25 | | | | | 26 | |
-------- ------------- ----------------(x)-- --------------------- -----------------------
| 28 | 29 | | | | | 30 | | | | | | | | |
--(x)---(x)--------- ---------------------- --(x)-----------(x)-- ---------(x)----------
| | | | | 31(x)32 | | | 31 | | 33 | | | 32 | |
--------------------- --------------------- --------------------- -----------------------
| | | | | | (x)36 | | | | | | (x)35 | |
============ ============ ============ =============
M9 M10 M11 M12
ZERO ZERO ZERO ZERO
0 0 0 0
============ ============ ============ =============
| | | | | 1 | 2 | | | | (x) 3 | | | | |
----------------(x)-- --(x)---(x)--------- --------------------- -----------------------
| | | 6 | | 4 | | | | | 5 | | | | | 6 |
--------------------- ---------------------- ---------(x)-------- -----------------(x)--
| 7 (x) 8 | | | | | | | | 8 | | | 7 | | 9 |
--------------------- --------------------- ---------------------- --(x)-----------------
| | 11(x) | | | | | | 10 | 11 | 12 | | | | |
============ =========(x)= =(x)==(x)==(x)= =============
| 13 | | | | | | 15 | | | | | | 13(x)14 | |
--(x)----------(x)-- ---------(x)-------- --------------------- ----------------------
| | | 18 | | 16 | 17 | | | | | | | | | 18 |
--------------------- --(x)----------(x)-- --------------------- -----------------(x)--
| | | | | 19 | 20 | 21 | | | | | | | | |
--------------------- ---------(x)--------- ----------------(x)-- ----------------------
| | | | | | | | | | 23 | 24 | | 22(x) | |
============ ============ =====(x)===== ==========(x)=
| | | 27 | | 25 | | | | | 26 | | | | | 27 |
----------------(x)-- --(x)---------------- --------------------- --(x)-----------------
| 28(x)29 | 30 | | | | | | | | 30 | | 28 | 29 | |
--------------------- --------------------- ----------------(x)-- ---------(x)----------
| | | | | | 32(x)33 | | | | | | 31 | | |
--(x)----------(x)-- --------------------- ---------------------- --(x)-----------------
| 34 | | 36 | | | | | | | 35 (x)36 | | 34 | | |
============ ============ ============ =============
1) – MODE 1 - whole
BET TABLE (12 no.)
----------------
(x = no. in matrices)
BET COST PROFIT
- x= 1 12 36-12=24
- x= 1 12 36-24=12
(24)
- x= 2 24 72-48=24
(48)
- x= 3 36 108-84=24
(84)
- x= 4 48 144-132=12
(132)
- x= 6 72 216-204=12
(204)
- x= 9 108 324-312=12
(312)
- x= 14 168 504-480=24
(480)
- x= 21 252 756-732=24
(732)
- x= 31 372 1116-1104=12
(1104)
- x= 47 564 1692-1668=24
(1668)
- x= 70 840 2520-2508=12
(2508)
----------------------------------------------------------- CASINO LIMIT X=100
- x=105 1260 3780-3768=12
(3768)
HOW TO PLAY ?
- jucati numai jetoane mici (ex. 10 bani, 1 cent, etc). JUCATI RESPONSABIL ! Metodele prezentate sunt ‘’extra-income’’, nu sunt metode de IMBOGATIRE !
- fiecare matrice joaca independent, conform BET TABLE;
- pe ultimul numar extras (LAST), vor apare castigatoare 4 matrici. Probabilitatea de aparitie este 33%(4/12). Pentru o probabilitate de 66%, se va juca MARTINGALE – se joaca matricile opuse (conform TABLE).
- matricile “castigatoare” se initializeaza pe pos.1 (x=1), celelalte urmeaza pozitia din TABLE.
- daca SUMA PROFIT >0, toate matricile active se aduc pe pos.1 (x1) si se incepe o noua sesiune.(NEW).
- atentie la ZERO : bet(18-36) -> ZERO=1 ; bet(36-72) -> ZERO=2, etc
- se adauga si ultimul numar extras (LAST).
- la un profit care vi se pare rezonabil, folositi metoda SCALPING (taie motul si fugi !)
{-Play only small tokens (e.g. 10 Bani, 1 cent, etc.). PLAY RESPONSIBLY! The methods presented are ' ' extra-income ' ', there are no methods to enrich!
-Each matrix plays independently, according to BET TABLE;
-On the last extracted number (LAST), the winners will appear 4 matrices. The probability of appearance is 33%(4/12). For a probability of 66%, it will play martingale – play the opposite matrices (according to TABLE).
-the "winning" matrices is initialized on POS. 1 (x = 1), the other follows the position in TABLE.
-If the PROFIT amount > 0, all active matrices is brought to Pos. 1 (x1) and a new session begins. (NEW).
-Attention to ZERO: Bet (18-36)-> ZERO = 1; Bet (36-72)-> ZERO = 2, etc.
-Add the last number extracted (LAST).
-At a profit that you find reasonable, use the Scalping method (cut the wattle and run!)}
{-Jouer uniquement les petits jetons (p. ex. 10 Bani, 1 cent, etc.). PLAY RESPONSIBLY! Les méthodes présentées sont ' extra-revenu ', il n'y a pas de méthodes à enrichir!
-Chaque matrice joue indépendamment, selon BET TABLE;
-Sur le dernier numéro extrait (LAST), les gagnants apparaîtront 4 matrices. La probabilité d'apparition est de 33% (4/12). Pour une probabilité de 66%, il jouera martingale - jouer les matrices opposées (selon le TABLE).
-les matrices "gagnantes" sont paraphées sur POS. 1 (x '1), l'autre suit la position en TABLE.
-Si le montant de profit >0, toutes les matrices actives sont apportées au Pos. 1 (x1) et une nouvelle session commence. (NEW).
-Attention à ZERO: Bet (18-36)-> ZERO= 1; bet (36-72)->ZERO= 2, etc.
-Ajouter le dernier numéro extrait (LAST).
-À un profit que vous trouvez raisonnable, utilisez la méthode Scalping (couper le wattle et courir!)}
RECOMANDARE : la profit de 30-40 x (bet=1), parasiti jocul, asteptati si reveniti cu o noua sesiune de lucru.
OBS. (-), (x1) – numar extras(LAST) ; E = engulf (apartine, cuprins in…)
{ RECOMMENDATION: At profit of 30-40 x (bet = 1), leave the game, wait and return with a new work session.
OBS. (-), (x1) – Extracted number (LAST); E = Engulf (belongs, contained in...)}
{ RECOMMANDATION: Au profit de 30-40 x (bet=1), quitter le jeu, attendre et revenir avec une nouvelle session de travail.
OBS. (-), (x1) - Numéro extrait (LAST); E - Engulf (appartient, contenu dans...)}
EX.(E.G.)
|->NEW |->NEW |->NEW |->NEW
Spin 1. 2. | 3. | 4. | 5. | 6.
M1 - (x1) | - | (x1) | - | (x1)
M2 (-) - | (x1) | - | x1 | x1
M3 - x1 | x1 | x1 | (x1) | -
----------------------------------------------------------------------------------
M4 - x1 | x1 | x1 | x1 | x1
M5 - (x1) | - | x1 | x1 | x1
M6 (-) - | (x1) | (-) | (-) | (-)
----------------------------------------------------------------------------------
M7 (-) - | (x1) | - | x1 | x1
M8 - x1 | x1 | x1 | (x1) | -
M9 - (x1) | - | (x1) | - | (x1)
----------------------------------------------------------------------------------
M10 - x1 | x1 | x1 | (x1) | -
M11 - x1 | x1 | (x1) | - | (x1)
M12 (-) (-) | (-) | - | x1 | x1
- LAST=31 E M2, M6, M7, M12
- Play : 1xM1+1xM3+1xM4+1xM5+1xM8+1xM9+1xM10+1xM11+LAST(31)=3+ZERO=3
LAST=29 E M1, M5, M9, M12 -profit=6 (all active matrices on pos.1 – NEW session)
- Play :
1xM2+1xM3+1xM4+1xM6+1xM7+1xM8+1xM10+1xM11+LAST(29)=3+ZERO=3
LAST=31 E M2, M6, M7, M12 -profit=12 (NEW)
- Repeat spin 2 : LAST=11 E M1, M6, M9, M11 –profit=18 (NEW)
- Play :
1xM2+1xM3+1xM4+1xM5+1xM7+1xM8+1xM10+1xM12+LAST(11)=3+ZERO=3
LAST=15 E M3, M6, M8, M10 – profit=24 (NEW)
1xM1+1xM2+1xM4+1xM5+1xM7+1xM9+1xM11+1xM12+LAST(15)=3+ZERO=3
LAST=8 E M1, M6, M9, M11 – profit=30
2) – MODE 2 – half
- se joaca pozitiile notate cu (x) – INSIDE.
- sunt posibile 2 moduri de joc :
- a) – var. a : - mod ‘’martingale’’ (matrici opuse).
- b) – var. b : - serii de numere. Se porneste cu (1xM1) si se continua – secvential – cu urmatoarea matrice.
Matricile care pierd, se dubleaza.
- la SUMA PROFIT>0, toate matricile active (care pierd), se reseteaza pe pos.’’x1’’- se incepe o noua sesiune de joc – NEW session.
{- play the positions denoted with (x) – INSIDE.
- 2 game modes are possible:
- a) – var. a: -mod ' ' martingale ' ' (opposite matrices).
- b) – var. b: - series of numbers. It starts with (1xM1) and continues – sequentially – with the next matrix.
The matrices that loses, doubles.
- at the PROFIT amount > 0, all active (losing) matrices is reset to pos. ' ' X1 ' '-a new session is started – NEW session.}
{- jouer les positions dénotées avec (x) - INSIDE.
- 2 modes de jeu sont possibles :
- a) - var. a: - mode ' martingale ' ' (en face des matrices).
- b) - var. b: - série de nombres. Il commence par (1xM1) et se poursuit - séquentiellement - avec la matrice suivante.
Les matrices qui perds, double.
- au montant profit> 0, toutes les matrices actives (perdantes) sont réinitialisées à pos. ' X1 ' '-une nouvelle session est commencée - NEW session.}
EX.(E.G.)
- – var. a) |->NEW |->NEW |->NEW
SPIN 1. 2. 3. | 4. 5. | 6. 7. | 8.
M1 - x1 x2 x1 x2 x1 (x1) -
M2 - x1 (x2) (-) (-) - - x1
M3 (-) (-) - x1 (x2) - (-) -
------------------------------------------------------------------------
M4 (-) - x1 (x1) - x1 (x1) -
M5 - (x1) - (x1) (-) - (-) -
M6 (-) (-) (-) - (x1) - - x1
------------------------------------------------------------------------
M7 - x1 (x2) - x1 x1 x1 x1
M8 - (x1) - (x1) (-) - (-) -
M9 (-) - x1 x1 x2 x1 (x1) -
------------------------------------------------------------------------
M10 - (x1) - x1 (x2) - - x1
M11 - (x1) - (x1) - x1 (x1) -
M12 (-) - (x1) - (x1) - (-) -
- LAST=27 E M3,M4,M6,M9,M12
- Play : 1xM1+1xM2+1xM5+1xM7+1xM8+1xM10+1xM11+ZERO=2
LAST=5 E M3,M5,M6,M8,M10,M11
- Play : 2xM1+2xM2+1xM4+2xM7+1xM9+1xM12+ZERO=3
LAST=9 E M2,M6,M7,M12 – profit=3 (all active matrices on pos.’’x1’’-NEW)
- Play : 1xM1+1xM3+1xM4+1xM5+1xM8+1xM9+1xM10+1xM11+ZERO=2
LAST=26 E M2,M4,M5,M8,M11
- Play : 2xM1+2xM3+1xM6+1xM7+2xM9+2xM10+1xM12+ZERO=3
LAST=32 E M2,M3,M5,M6,M8,M10,M12 – profit=16 (NEW)
- Play : 1xM1+1xM4+1xM7+1xM9+1xM11+ZERO=2 ; LAST=0 (ZERO !) –profit=41
- Repeat spin 6 : LAST=13 E M1,M3,M4,M5,M8,M9,M11,M12 – profit=66
EX.(E.G.)
2. – var. b) |->NEW |->NEW
2. – var. b) |->NEW |->NEW
SPIN 1. 2. 3. 4. | 5. | 6. 7.
M1 x1 (x2)
M2 - x1 x2 x4 x1 (x1)
M3 - - (x1) - - -
------------------------------------------------------------------
M4 - x1 x1 x1 x2
M5 - (x1) - -
M6 - x1 (x2)
------------------------------------------------------------------
M7 - x1
M8 -
M9
------------------------------------------------------------------
- Play : 1xM1+ZERO=1 ; LAST=6
- Play : 2xM1+1xM2+ZERO=1 ; LAST=1 E M1
- Play : 2xM2+1xM3+ZERO=1 ; LAST=27 E M3
- Play : 4xM2+1xM4+ZERO=2 ; LAST=28 – profit=13 (NEW)
- Play : 1xM2+1xM4+1xM5+ZERO=1 ; LAST=28 E M5 - profit=21 (NEW)
- Play : 1xM2+1xM4+1xM6+ZERO=1 ; LAST=17 E M2
- Play : 2xM4+2xM6+1xM7+ZERO=2 ; LAST=30 E M6 - profit=54
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