ROULETTE 8
ROULETTE 8 (INSIDE)
***********
(DRAGU’s method)
In literatura de specialitate, se vehiculeaza des numele ‘’seria FIBONACCI’’, folosita mult in jocul de ‘’bursa’’. Ce inseamna aceasta serie ? Simplificat, este suma numerelor precedente (0, 1, 1, 2, 3, 5, 8, 13, 21, 34…) ! Grafic, se poate incadra intr-o spirala, pe un “patrat”, de o anumita dimensiune !
Extrapoland spirala, pe configuratia ruletei, o dezvoltare - cu step 3, 5, 7, 11 – ar indica urmatoarele matrici :
{ In the literature, the name "FIBONACCI series" is often circulates, used much in the "stock exchange" game. What does this series mean? Simplified, is the sum of the preceding numbers (0, 1, 1, 2, 3, 5, 8, 13, 21, 34...)! Graph, it can fit into a spiral, on a "square" of a certain size!
Extrapolation of the spiral, on the roulette configuration, a development-with step 3, 5, 7, 11-would indicate the following matrices:}
{ Dans la littérature, le nom "série FIBONACCI" circule souvent, beaucoup utilisé dans le jeu "bourse". Que signifie cette série ? Simplifiée, c'est la somme des numéros précédents (0, 1, 1, 2, 3, 5, 8, 13, 21, 34...)! Graphique, il peut s'insérer dans une spirale, sur un "carré" d'une certaine taille !
L'extrapolation de la spirale, sur la configuration de roulette, un développement -avec l'étape 3, 5, 7, 11-indiquerait les matrices suivantes :}
Step 3
-------
M1 : 1 – 3 – 11 – 15 – 17 – 18 – 21 – 23 – 24 – 27 – 28 – 31 (12 no.)
M2 : 2 – 9 – 10 – 12 – 13 – 16 – 19 – 20 – 26 – 29 – 30 – 34 (12 no.)
M3 : 4 – 5 – 6 – 7 – 8 – 14 – 22 – 25 – 32 – 33 – 35 -36 (12 no.)
Step 5
-------
M4 : 1 – 4 – 5 – 10 – 11 – 17 – 18 – 19 – 20 – 34 – 35 – 36 (12 no.)
M5 : 2 – 9 – 12 – 13 – 15 – 22 – 23 – 25 – 27 – 28 – 32 – 33 (12 no.)
M6 : 3 – 6 – 7 – 8 – 14 – 16 – 21 – 24 – 26 – 29 – 30 – 31 (12 no.)
Step 7
-------
M7 : 1 – 6 – 7 – 8 – 10 – 14 – 15 – 19 – 20 – 23 – 28 – 34 (12 no.)
M8 : 2 – 4 – 5 – 9 – 12 – 13 – 21 – 24 – 27 – 31 – 35 – 36 (12 no.)
M9 : 3 – 11 – 16 – 17 – 18 – 22 – 25 – 26 – 29 – 30 – 32 – 33 (12 no.)
Step 11
--------
M10 : 1 – 4 – 6 – 10 – 13 – 16 – 18 – 25 – 28 – 30 – 31 – 32 (12 no.)
M11 : 2 – 7 – 11 – 14 – 19 – 22 – 23 – 24 – 26 – 27 – 34 – 35 (12 no.)
M12 : 3 – 5 – 8 – 9 – 12 – 15 – 17 – 20 – 21 – 29 – 33 – 36 (12 no.)
Reprezentare grafica : {graphic representation:} {représentation graphique :}
M1 M2 M3 M4
ZERO ZERO ZERO ZERO
0 0 0 0
============ ============ ============ =============
| 1 | | 3 | | | 2 | | | | | | | 1 | | |
--(x)----------(x)-- ---------(x)--------- ----------------(x)-- --(x)-----------------
| | | | | | | | | 4 | 5 | 6 | | 4 | 5 (x) |
--------------------- ----------------(x)-- --(x)---(x)--------- ----------------------
| | | | | | | 9 | | 7 | 8 | | | | | |
---------(x)--------- --(x)---------------- ---------------------- ----------------------
| | 11 | | | 10 | | 12 | | | | | | 10(x)11 | |
============ =========(x)= ============ =============
| | (x)15 | | 13 | | | | | 14 | | | | | |
--------------------- --(x)---------------- ---------(x)--------- ----------------------
| | 17(x)18 | | 16 | | | | | | | | | 17(x) 18 |
--------------------- --------------------- --------------------- --(x)------------------
| | (x)21 | | 19(x)20 | | | | | | | 19 | 20 | |
--------------------- --------------------- --(x)---------------- ----------(x)----------
| | 23 | 24 | | | | | | 22 | | | | | | |
=====(x)==(x)= ============ ============ =============
| | | 27 | | | 26 | | | 25 | | | | | | |
--------------------- ---------(x)--------- --(x)--------------- ----------------------
| 28 | | | | | 29 | 30 | | | | | | | | |
--(x)---------------- ----------------(x)-- ----------------x)-- ----------------------
| 31 | | | | | | | | (x)32 | 33 | | | | |
---------------------- --------------------- --------------------- --(x)----(x)---(x)--
| | | | | 34(x) | | | | 35 (x)36 | | 34 | 35 | 36 |
============ ============ ============ =============
M5 M6 M7 M8
ZERO ZERO ZERO ZERO
0 0 0 0
============ ============ ============ =============
| | 2 | | | | | 3 | | 1 | | | | | 2 | |
---------(x)--------- ----------------(x)-- --(x)---------------- ---------(x)----------
| | | | | | | 6 | | | | 6 | | 4 | 5 | |
--------------------- --(x)---(x)--------- ----------------(x)-- --(x)-----------------
| | (x) 9 | | 7 | 8 | | | 7 | 8 | | | | | 9 |
--------------------- ---------------------- --(x)----(x)-------- -----------------(x)--
| | (x)12 | | | | | | 10 | | | | | | 12 |
============ ============ ============ =============
| 13(x) | 15 | | | 14 | | | | 14(x) 15 | | 13 | | |
---------------(x)-- ---------(x)--------- --------------------- --(x)-----------------
| | | | | | 16 | | | | | | | | | |
--------------------- --------------------- --------------------- -----------------(x)---
| | | | | | (x)21 | | 19(x)20 | | | | | 21 |
--------------------- --------------------- --------------------- -----------------------
| 22(x)23 | | | | (x)24 | | | 23 | | | | (x) 24 |
============ ============ =====(x)===== =============
| 25 | | 27 | | | 26 | | | | | | | | (x) 27 |
-(x)-----------(x)-- ---------(x)--------- --------------------- ----------------------
| 28 | | | | | 29 | 30 | | 28 | | | | | | |
--------------------- ----------------(x)-- --(x)---------------- --(x)-----------------
| | 32(x)33 | | 31 | | | | | | | | 31 | | |
--------------------- --(x)---------------- --------------------- -----------------------
| | | | | | | | | 34(x) | | | | 35 (x)36 |
============ ============ ============ =============
M9 M10 M11 M12
ZERO ZERO ZERO ZERO
0 0 0 0
============ ============ ============ =============
| | (x) 3 | | 1 | | | | | 2 | | | | | 3 |
--------------------- --(x)--------------- ---------(x)--------- -----------------(x)--
| | | | | 4 | (x) 6 | | | | | | | 5 | |
--------------------- --------------------- --------------------- ---------(x)----------
| | | | | | | | | 7 (x) | | | | 8 | 9 |
---------(x)--------- --(x)---------------- --------------------- -----------------(x)--
| | 11 | | | 10 | | | | | 11(x) | | | | 12 |
============ ============ ============ =============
| | | | | 13(x) | | | | 14(x) | | | | 15 |
--------------------- ----------------(x)-- --------------------- ---------(x)----(x)--
| 16 | 17 | 18 | | 16 | | 18 | | | | | | | 17 | |
--(x)---(x)---(x)-- --(x)--------------- --(x)---------------- -----------------------
| | | | | | | | | 19 | | | | | 20 (x)21 |
--------------------- --------------------- --------------------- -----------------------
| 22(x) | | | | | | | 22 | 23 | 24 | | | | |
============ ============ =(x)==(x)==(x)= =============
| 25(x)26 | | | 25 | | | | | 26 | 27 | | | | |
--------------------- --(x)----------(x)-- --------------------- ----------------------
| | 29(x)30 | | 28 | | 30 | | | | | | (x) 29 | |
--------------------- --------------------- --------------------- -----------------------
| | 32(x)33 | | 31(x)32 | | | | | | | | (x) 33 |
--------------------- --------------------- ---------------------- -----------------------
| | | | | | | | | 34(x)35 | | | | (x) 36 |
============ ============ ============ =============
BET TABLE (12 no.)
---------------
(x = no. in matrices)
BET COST PROFIT
- x= 1 12 36-12=24
- x= 1 12 36-24=12
(24)
- x= 2 24 72-48=24
(48)
- x= 3 36 108-84=24
(84)
- x= 4 48 144-132=12
(132)
- x= 6 72 216-204=12
(204)
- x= 9 108 324-312=12
(312)
- x= 14 168 504-480=24
(480)
- x= 21 252 756-732=24
(732)
- x= 31 372 1116-1104=12
(1104)
- x= 47 564 1692-1668=24
(1668)
- x= 70 840 2520-2508=12
(2508)
------------------------------------------------ CASINO LIMIT X=100
- x=105 1260 3780-3768=12
(3768)
HOW TO PLAY ?
1) – mode 1
- jucati numai jetoane mici (ex. 10 bani, 1 cent, etc). JUCATI RESPONSABIL ! Metodele prezentate sunt ‘’extra-income’’, nu sunt metode de IMBOGATIRE !
- fiecare matrice joaca independent, conform BET TABLE;
- modul de joc : ‘’martingale’’ (matrici opuse !) ;
{-Play only small tokens (e.g. 10 Bani, 1 cent, etc.). PLAY RESPONSIBLY! The methods presented are ' ' extra-income ' ', there are no methods to enrich!
-Each matrix plays independently, according to BET TABLE;
-game mode: ' ' martingale ' ' (opposite matrices!);}
{-Jouer uniquement les petits jetons (p. ex. 10 Bani, 1 cent, etc.). PLAY RESPONSIBLY! Les méthodes présentées sont ' extra-revenu ', il n'y a pas de méthodes à enrichir!
-Chaque matrice joue indépendamment, selon BET TABLE;
-mode jeu: ' martingale ' (en face des matrices!);}
- pentru ca softul casinoului are ‘’prostul’’ obicei de a dubla, tripla - ultimul numar (LAST), trebuie jucat si acest numar ;
- matricile “castigatoare” (dar active !), se initializeaza pe pos.1 (x=1) ;
- daca SUMA PROFIT >0, toate matricile active se aduc pe pos.1 (x1) si se incepe o noua sesiune (NEW).
- la un profit care vi se pare rezonabil, folositi metoda SCALPING (taie motul si fugi !)
- ATENTIE la numarul ZERO !
{-Because the casino software has the ' ' Fool ' ' habit of double, triple-the last number (LAST), the number must be played;
-the "winning" matrices (but active!), initializes on pos. 1 (x = 1);
-If the PROFIT amount > 0, all active matrices are brought to pos. 1 (x1) and start a new session (NEW).
-At a profit that you find reasonable, use the Scalping method (cut the wattle and run!)
-ATTENTION to number ZERO!}
{-Parce que le logiciel de casino a l'habitude ' ' Fool ' ' de double, triple-le dernier numéro (LAST), le nombre doit être joué;
-les matrices "gagnantes" (mais actives!), paraphé sur pos. 1 (x=1);
-Si le montant de profit >0, toutes les matrices actives sont apportées à pos. 1 (x=1) et commencent une nouvelle session (NEW).
-À un profit que vous trouvez raisonnable, utilisez la méthode Scalping (couper le wattle et courir!)
-ATTENTION au numéro ZERO!}
RECOMANDARE : la profit de 30-40 x (bet=1), parasiti jocul, asteptati si reveniti cu o noua sesiune de lucru.
{ RECOMMENDATION: At profit of 30-40 x (bet = 1), leave the game, wait and return with a new work session.}
{ RECOMMANDATION: Au profit de 30-40 x (bet=1), quitter le jeu, attendre et revenir avec une nouvelle session de travail.}
EX.(E.G.)
- – mode 1
|->NEW |->NEW |->NEW |->NEW
SPIN 1. 2. | 3. | 4. | 5. |
M1 - (x1) | (-) | - | x1 |
M2 (-) - | x1 | (x1) | (-) |
M3 - x1 | x1 | x1 | x1 |
-----------------------------------------------------------------------
M4 - x1 | x1 | x1 | (x1) |
M5 (-) - | (x1) | - | x1 |
M6 - (x1) | - | (x1) | - |
-----------------------------------------------------------------------
M7 - x1 | x1 x1 | (x1) |
M8 (-) - | (x1) | - | x1 |
M9 - (x1) | - | (x1) | - |
------------------------------------------------------------------------
M10 - x1 | x1 | x1 | x1 |
M11 - x1 | (x1) | (-) | - |
M12 (-) (-) | - | x1 | (x1) |
- LAST=12 E M2,M5,M8,M12
- Play : 1xM1+1xM3+1xM4+1xM6+1xM7+1xM9+1xM10+1xM11+LAST(12)=3+ZERO=3
LAST=3 E M1,M6,M9,M12 - profit=6 (all active matrices on pos.’’x1’’ – NEW)
- Play : 1xM2+1xM3+1xM4+1xM5+1xM7+1xM8+1xM10+1xM11+LAST(3)=3+ZERO=3
LAST=27 E M1,M5,M8,M11 - profit=12 (NEW)
- Play : 1xM2+1xM3+1xM4+1xM6+1xM7+1xM9+1xM10+1xM12+LAST(27)=3+ZERO=3
LAST=26 E M2,M6,M9,M11 - profit=19 (NEW)
- Play : 1xM1+1xM3+1xM4+1xM5+1xM7+1xM8+1xM10+1xM12+LAST(26)=3+ZERO=3
LAST=20 E M2,M4,M7,M12 - profit=25 (NEW)
2) – mode 2
- conform pozitiilor notate cu (x)-INSIDE;
- matricile care pierd, se dubleaza.
{- according to the positions denoted by (x)-INSIDE;
- the matrices that loses, doubles.}
{- selon les positions dénotées par (x)-INSIDE;
- les matrices qui perdent, double.}
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