ROULETTE 39
ROULETTE 39 (INSIDE)
*************
(DRAGU’s method)
Impartirea tablei de joc in 24 sub-matrici (neconventionale) :
{ Dividing the board of the game in 24 sub-matrices (unconventional):}
{ Diviser le plateau du jeu en 24 sous-matrices (non conventionnelles) :}
VAR. I (8 sub-matr./dozen)
=====
ZERO
============
| 1 | 2 | 3 | S1 : 1 S2 : 2 -3
--------------------
| 4 | 5 | 6 | S3 : 4 – 6 S4 : 5
-------------------
| 7 | 8 | 9 | S5 : 7 - 8 S6 : 9
--------------------
| 10 | 11 | 12 | S7 : 10 – 12 S8 : 11
============
| 13 | 14 | 15 | S9 : 13 S10 : 14 - 15
--------------------
| 16 | 17 | 18 | S11 : 16 – 18 S12 : 17
--------------------
| 19 | 20 | 21 | S13 : 19 – 20 S14 : 21
--------------------
| 22 | 23 | 24 | S15 : 22 – 24 S16 : 23
============
| 25 | 26 | 27 | S17 : 25 S18 : 26 - 27
--------------------
| 28 | 29 | 30 | S19 : 28 – 30 S20 : 29
--------------------
| 31 | 32 | 33 | S21 : 31 - 32 S22 : 33
--------------------
| 34 | 35 | 36 | S23 : 34 – 36 S24 : 35
============
Cele 24 de sub-matrici se pot desfasura (step 5,7), in 6 grupuri de cate 8 sub-matrici :
{ The 24 sub-matrices can be carried out (step 5.7), in 6 groups of 8 sub-matrices:}
{ Les 24 sous-matrices peuvent être réalisées (step 5.7), en 6 groupes de 8 sous-matrices :}
S I : S1+S6+S11+S16+S21+S2+S7+S12 S II : S1+S8+S15+S22+S5+S12+S19+S2
S17+S22+S3+S8+S13+S18+S23+S4 S9+S16+S23+S6+S13+S20+S3+S10
S9+S14+S19+S24+S5+S10+S15+S20 S17+S24+S7+S14+S21+S4+S11+S18
Matrices :
M1 : 1 // 9 // 16-18 // 23 // 31-32 // 2-3 // 10-12 // 17 (12 no.)
{1 – 2 – 3 – 9 – 10 – 12 – 16 – 17 – 18 – 23 – 31 - 32}
M2 : 25 // 33 // 4-6 // 11 // 19-20 // 26-27 // 34-36 // 5 (12 no.)
{4 – 5 – 6 – 11 – 19 – 20 – 25 – 26 – 27 – 33 – 34 - 36}
M3 : 13 // 21 // 28-30 // 35 // 7-8 // 14-15 // 22-24 // 29 (12 no.)
{7 – 8 – 13 – 14 – 15 – 21 – 22 – 24 – 28 – 29 – 30 - 35}
M4 : 1 // 11 // 22-24 // 33 // 7-8 // 17 // 28-30 // 2-3 (12 no.)
{1– 2 – 3 – 7 – 8 – 11 – 17 – 22 – 24 – 28 – 30 - 33}
M5 : 13 // 23 // 34-36 // 9 // 19-20 // 29 // 4-6 // 14-15 (12 no.)
{4 – 6 – 9 – 13 – 14 – 15 – 19 – 20 – 23 – 29 – 34 - 36}
M6 : 25 // 35 // 10-12 // 21 // 31-32 // 5 // 16-18 // 26-27 (12 no.)
{5 – 10 – 12 – 16 – 18 – 21 – 25 – 26 – 27 – 31 – 32 - 35}
Reprezentare grafica : {graphic representation:} {représentation graphique :}
M1 M2 M3
ZERO ZERO ZERO
0 0 0
============ ============ ============
| 1 | 2 | 3 | | | | | | | | |
--(x)---(x)---(x)- --------------------- ----------------------
| | | | | 4 | 5 | 6 | | | | |
---------------------- --(x)---(x)---(x)-- ---------------------
| | | 9 | | | | | | 7 (x) 8 | |
----------------(x)- --------------------- ---------------------
| 10 | | 12 | | | 11 | | | | | |
=(x)========= =====(x)===== =========(x)=
| | | | | | | | | 13(x)14 | 15 |
---------------------- --------------------- ---------------------
| 16 | 17(x)18 | | | | | | | | |
--(x)---------------- --------------------- ----------------(x)-
| | | | | 19(x)20 | | | | | 21 |
--------------------- --------------------- --(x)----------------
| | 23 | | | | | | | 22 | (x)24 |
=====(x)===== =========(x)= ============
| | | | | 25(x)26 | 27 | | | | |
--------------------- --------------------- ---------------------
| | | | | | | | | 28(x)29 | 30 |
--------------------- -------------------- ----------------(x)--
| 31(x)32 | | | | | 33 | | | | |
---------------------- --(x)----------(x)-- ---------(x)---------
| | | | | 34 | | 36 | | | 35 | |
============ ============ ============
M4 M5 M6
ZERO ZERO ZERO
0 0 0
============ ============ ============
| 1(x) 2 | 3 | | | | | | | | |
----------------(x)-- ---------------------- ---------------------
| | | | | 4 | | 6 | | (x) 5 | |
--------------------- --(x)----------(x)-- --------------------
| 7 (x) 8 | | | | | 9 | | | | |
--------------------- -------------------- ---------------------
| | 11 | | | | | | | 10(x) | 12 |
=====(x)===== =(x)========= =========(x)=
| | | | | 13 | 14(x)15 | | | | |
--------------------- --------------------- --(x)---------------
| (x)17 | | | | | | | 16 | | 18 |
---------------------- --------------------- ----------------(x)--
| | | | | 19(x)20 | | | | | 21 |
----------------(x)-- --------------------- ---------------------
| 22(x) | 24 | | | 23 | | | | | |
============ =====(x)===== =(x)=========
| | | | | | | | | 25 | 26(x) 27 |
--(x)---------------- ---------------------- ----------------------
| 28 | | 30 | | | 29 | | | | | |
----------------(x)-- --------(x)--------- ---------------------
| | | 33 | | | | | | 31(x)32 | |
---------------------- --(x)--------------- ----------------------
| | | | | 34 | (x)36 | | | 35 (x) |
============ ============ ============
BET TABLE (12 no.)
---------------
(x = no. in matrices)
BET COST PROFIT
- x= 1 12 36-12=24
- x= 1 12 36-24=12
(24)
- x= 2 24 72-48=24
(48)
- x= 3 36 108-84=24
(84)
- x= 4 48 144-132=12
(132)
- x= 6 72 216-204=12
(204)
- x= 9 108 324-312=12
(312)
- x= 14 168 504-480=24
(480)
- x= 21 252 756-732=24
(732)
- x= 31 372 1116-1104=12
(1104)
- x= 47 564 1692-1668=24
(1668)
- x= 70 840 2520-2508=12
(2508)
------------------------------------------------ CASINO LIMIT X=100
- x=105 1260 3780-3768=12
(3768)
HOW TO PLAY ?
- mod de joc : “martingale” (matrici opuse). Sunt posibile 2 moduri de joc :
1) – mod 1 : - intreg . Fiecare matrice joaca independent, conform BET TABLE .
2) – mod 2 : - jumatate, conform pozitiilor notate cu (x)– INSIDE.
- matricile care pierd, se dubleaza.
- la SUMA PROFIT>0, toate matricile active (necastigatoare), se reseteaza pe pozitia ‘’x1’’ – se incepe o noua sesiune (NEW).
{- game mode: "martingale" (opposite matrices). 2 game modes are possible:
1) – Mode 1:-Integer. Each matrix plays independently, according to BET TABLE.
2) – Mode 2:-half, according to the positions denoted by (x) – INSIDE.
-the matrices that loses, doubles.
-At the PROFIT amount > 0, all active (loses) matrices, reset to position ' ' X1 ' ' – starts a new session (NEW).}
{- mode jeu: "martingale" (matrices opposées). 2 modes de jeu sont possibles :
1) - Mode 1: -intégreur. Chaque matrice joue indépendamment, selon BET TABLE.
2) - Mode 2: -moitié, selon les positions dénotées par (x) - INSIDE.
-les matrices qui perdent, double.
- au montant profit> 0, toutes les matrices actives (qui perds), réinitialisent pour positionner ' ' X1 ' ' - Commence une nouvelle session (NEW).}
RECOMANDARE : - la profit>(30-40)x(bet=1), parasiti jocul si reveniti. Folositi numai jetoane mici (ex. 10 bani, 1 cent, etc.). Jucati responsabil ! La un profit care vi se pare rezonabil, folositi metoda SCALPING (taie motzul si fugi !).
{ RECOMMENDATION:-At Profit > (30-40) x (bet = 1), leave the game and come back. Use only small tokens (e.g. 10 money, 1 cent, etc.). Play responsibly! At a profit that you find reasonable, use the SCALPING method (cut and run!).}
{ RECOMMENDATION:-Au profit> (30-40) x (pari '1), quittez le jeu et revenez. N'utilisez que de petits jetons (p. ex. 10 argent, 1 cent, etc.). Jouez de façon responsable! À un profit que vous trouvez raisonnable, utilisez la méthode SCALPING (couper et courir!).}
EX.(E.G.)
- – mode 1 |->NEW |->NEW
SPIN 1. 2. | 3. 4. | 5.
M1 - x1 x1 x1 x1
M2 - (x1) - x1 (x1)
M3 (-) - (x1) - -
M4 (-) - x1 x1 x1
M5 - x1 x1 x1 (x1)
M6 - (x1) (-) - -
- LAST=22 E M3,M4
- Play : 1xM1+1xM2+1xM5+1xM6+LAST(22)=2+ZERO=2
LAST=26 E M2,M6 - profit=21 (all active matrices on pos.”x1” – NEW session)
- Play : 1xM1+1xM3+1xM4+1xM5+LAST(26)=1+ZERO=2 ; LAST=21 E M3,M6
- Play : 1xM1+1xM2+1xM4+1xM5+LAST(21)=2+ZERO=2 ; LAST=0 (ZERO) !
- profit=25 (NEW)
- Repeat spin 4 : LAST=19 E M2,M5 – profit=45
VAR. II (8 sub-matr./col.)
======
ZERO
0
============
| 1 | 2 | 3 | S1 : 1-4 S9 : 5-8 S13 : 9-12
----------------------
| 4 | 5 | 6 | S3 : 7 S11 : 2 S15 : 3
----------------------
| 7 | 8 | 9 | S19 : 10 S4 : 11 S23 : 6
---------------------
| 10 | 11 | 12 |
============
| 13 | 14 | 15 | S14 : 13-16 S2 : 17-20 S17 : 21-24
---------------------
| 16 | 17 | 18 | S21 : 19-22 S18 : 14-23 S5 : 15-18
---------------------
| 19 | 20 | 21 |
---------------------
| 22 | 23 | 24 |
============
| 25 | 26 | 27 | S6 : 25–28 S22 : 29-32 S10 : 33-36
---------------------
| 28 | 29 | 30 | S7 : 31 S24 : 26 S20 : 27
---------------------
| 31 | 32 | 33 | S16 : 34 S8 : 35 S12 : 30
---------------------
| 34 | 35 | 36 |
============
On sub-matrices :
(step 11,13)
S III : S1+S12+S23+S10+S21+S8+S19+S6 S IV : S1+S14+S3+S16+S5+S18+S7+S20
S17+S4+S15+S2+S13+S24+S11+S22 S9+S22+S11+S24+S13+S2+S15+S4
S9+S20+S7+S18+S5+S16+S3+S14 S17+S6+S19+S8+S21+S10+S23+S12
Matrices :
M1 : 1-4 // 30 // 6 // 33-36 // 19-22 // 35 // 10 // 25-28 (12 no.)
{1-4-6-10-19-22-25-28-30-33-35-36}
M2 : 21-24 // 11 // 3 // 17-20 // 9-12 // 26 // 2 // 29-32
{2-3-9-11-12-17-20-21-24-26-29-32}
M3 : 5-8 // 27 // 31 // 14-23 // 15-18 // 34 // 7 // 13-16
{5-7-8-13-14-15-16-18-23-27-31-34}
M4 : 1-4 // 13-16 // 7 // 34 // 15-18 // 14-23 // 31 // 27
{1-4-7-13-14-15-16-18-23-27-31-34}
M5 : 5-8 // 29-32 // 2 // 26 // 9-12 // 17-20 // 3 // 11
{2-3-5-8-9-11-12-17-20-26-29-32}
M6 : 21-24 // 25-28 // 10 // 35 // 19-22 // 33-36 // 6 // 30
{6-10-19-21-22-24-25-28-30-33-35-36}
M1 M2 M3
ZERO ZERO ZERO
0 0 0
============ ============ ============
| 1 | | | | | 2 (x) 3 | | | | |
--(x)----------(x)-- --------------------- ----------------------
| 4 | | 6 | | | | | | | 5 | |
---------------------- --------------------- --(x)----(x)---------
| | | | | | (x) 9 | | 7 | 8 | |
--------------------- --------------------- ----------------------
| 10(x) | | | | 11(x)12 | | | | |
============ ============ ============
| | | | | | | | | 13 | 14(x) 15 |
---------------------- --------------------- --(x)---------------
| | | | | | 17 | | | 16 | | 18 |
--(x)---------------- ---------(x)---(x)-- -----------------(x)--
| 19 | | | | | 20 | 21 | | | | |
---------------------- ---------------------- ----------------------
| 22(x) | | | | | 24 | | | 23(x) |
============ =========(x)= ============
| 25 | | | | (x)26 | | | | | 27 |
--(x)----------(x)-- ---------------------- ----------------(x)--
| 28 | | 30 | | | 29(x) | | | | |
--------------------- --------------------- ----------------------
| | (x) 33 | | (x)32 | | | 31(x) | |
--------------------- --------------------- ----------------------
| | 35(x)36 | | | | | | 34(x) | |
============ ============ ============
M4 M5 M6
ZERO ZERO ZERO
0 0 0
============ ============ ============
| 1(x) | | | (x) 2 | 3 | | | | |
--------------------- ----------------(x)-- ----------------------
| 4(x) | | | (x) 5 | | | | | 6 |
--------------------- ---------------------- ----------------(x)-
| 7(x) | | | | 8 (x) 9 | | | | |
--------------------- --------------------- ---------------------
| | | | | | 11(x)12 | | 10 | | |
============ ============ =(x)=========
| 13 | 14(x)15 | | | | | | | | |
-(x)----------------- --------------------- ---------------------
| 16 | (x)18 | | (x) 17 | | | | | |
--------------------- --------------------- --(x)-----------(x)--
| | | | | | 20(x) | | 19 | | 21 |
---------(x)--------- --------------------- ---------------------
| | 23 | | | | | | | 22(x) | 24 |
============ ============ =========(x)=
| | (x)27 | | | 26 | | | 25 | | |
--------------------- ---------(x)--------- --(x)----------------
| | | | | | 29 | | | 28 | | 30 |
--------------------- --------------------- ----------------(x)--
| 31 | | | | | 32(x) | | | | 33 |
--(x)---------------- ---------------------- ---------------------
| 34 | | | | | | | | | 35 (x)36 |
============ ============ ============
EX.(E.G.)
- – mod 1 |->NEW |->NEW
SPIN 1. 2. | 3. 4. 5. 6. 7. | 8.
M1 - x1 x1 x1 (x2) (-) - x1
M2 - (x1) (-) (-) - x1 x1 x1
M3 (-) - x1 x1 x2 x3 (x4) -
M4 (-) - x1 x1 (x2) - (x1) -
M5 - (x1) (-) - x1 x1 x2 x1
M6 - x1 x1 (x1) - (x1) - x1
- LAST=15 E M3,M4
- Play : 1xM1+1xM2+1xM5+1xM6+LAST(15)=2+ZERO=2
LAST=26 E M2,M5 – profit=20 (NEW)
- Play : 1xM1+1xM3+1xM4+1xM6+LAST(26)=2+ZERO=2
LAST=29 E M2,M5
- Play : 1xM1+1xM3+1xM4+1xM6+LAST(29)=2+ZERO=2 ; LAST=24 E M2,M6
- Play : 2xM1+2xM3+2xM4+1xM5+LAST(24)=3+ZERO=3 ; LAST=1 E M1,M4
- Play : 1xM2+3xM3+1xM5+1xM6+LAST(1)=2+ZERO=2 ; LAST=30 E M1,M6
- Play : 1xM2+4xM3+1xM4+2xM5+LAST(30)=3+ZERO=3
LAST=15 E M3,M4 – profit=44
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